The intrepid crew woke up about a campfire just outside of Gloh after having had a rousing night in which two locals met two travellers and the locals decided it was time to blow this popsicle stand: the nothin' happenin' ville of Gloh. After a bit of hi-how-are-you, the crew was ready to set out, but to where? Hmm. No one really knows where else there is... just wandering. Turns out there is an old fellow in town who collects maps, Old Joe. A stop at his place leads to another afternoon of beverages (and a day passing) and a couple interesting maps, one of which shows that the nearest town is Jokhan at the bend in a river that runs to the Dull Sea.
| A Map, but Where? |
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| The Lands of Arathem |
An uneventful two day walk down the dusty roads, broken with an evening spent overnighting at a farmhouse along the way, leads to Jokhan where numerous tidbits are uncovered in the run down town whence they arrived late in the afternoon:
- People seem to be packing up and leaving by dribs and drabs. The economy is in bad shape and shops are selling their equipment; this is a bit inexplicable since its been a period of unsurpassed peace and tranquility across the land. Generally one would have expected a golden age.
- People have been going missing late at night, in particular, the group is following the trail of one Krag Blackhand who has gone missing after a night out drinking at the Saucy Maid with, it turns out, a guy who has some crazy tattooing all over his face.
We know the location where Krag was last seen and we're ready to pick up where we left it, at dusk, just outside the gates of the worn down town of Jokhan.
| Town of Jokhan |

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