| In the Sewers Again |
The Slurm Kingdom's warren was absolutely stuffed to bulging with bar stools courtesy of Savario's gift to Big Flurx. There was hardly room to push through the room, past the gelatinous cube Shiny, and into Big Flurx's presence. Grozzy was regaled by tales of Merrick's conquests and Grozzy's hat was returned to him.
Hoogn led the party to the Centipede Kingdom, where they eventually found Tyrus trussed up in a corner by their leader, Lanua Many Legs. Eventually, the party came to understand that Tyrus had tried to buy the cooperation of Lanua with the barstools provided by Savario. Insulted, Lanua had taken Tyrus prisoner and eventually traded the stools to Big Flurx in exchange for unspecified agreements.
There were various attempts to interest the goblins in defending the city but no commitments were made. (Really, who would trust the word of a goblin anyways.) The party conceived a plan to bring Shiny to the surface to be used in the defense of the city but the plan was shelved when they considered how that might play out once the mindless Gelatinous Cube was above ground and free within the confines of Johkan.
Hoogn then led the party back to Evard the Hermit in the hopes that he could give directions through the sewers into the castle keep. For 100 gold and the chance to follow the party at a distance and extend his maps, Evard gave over detailed directions on how to reach the sewer gates leading under Castle Hill. A large iron gate blocked the sewer at this point with sewage backing up where it had snagged on the rusted iron grating. A small rusted door was set in the grating with a shiny padlock barring the way. From the previous corner, Evard poked his head around to confirm that yes, this was the correct location. Savario, then Lucky Luke made quick work of the padlock.
The party then made their way inside, passing up into a second tier of sewers by ascending a set of ladders. Eventually these led to a central cistern, a cylindrical room twenty feet in diameter with a staircase around the outside and a cat walk near the ceiling sixty feet up. The party climbed the stairs and found four locked doors at the top. Systematically picking each lock they then opened the last door. Savario snuck inside and heard an approaching guard. Leaping from the shadows, Savario clubbed the guard into unconsciousness and the party snuck past to explore further.
Beyond, there lay a dungeon of some form. Emaciated bodies chained to the walls behind strong iron bars in a limestone cavern that must have been hollowed out by a spring some eons ago. Most of the prisoners seemed to have been down there for a long time, having not seen the light of day in so long they could not remember. It was difficult to get much sense out of the prisoners except that they seemed to have been imprisoned for anything from petty theft to murder. The sentence appears to have been the same. The party then returned to the guard and Savario interrogated the man, finding that his name was Guard Jones and the Captain of the Guards was also a Jones. Numerous prisoners were free-ed but when the party tried to ascend the stairs they were hailed and failed to reply with the requested whistle blow. The party beat a hasty retreat as the main body of the guards organized at the top of the stairs.
As the last man out, Savario slit the throat of Guard Jones, after everyone else had passed beyond the door. Lucky Luke, Grunt, Hoogn, Grozzy, Sellwyn, Merrick, Evard, Mose and Tyrus thinking that the guard was still unconscious on the floor where he had been left to be found by his fellow guards. The door was locked, the party retraced their steps, locking the lower grate with the padlock.



